For the Xbox , one can still get Regis to trigger his dialogue, but Papa Khan's question will still never show up again.
This will likewise happen if one convinces Papa Khan not to side with the Legion while Karl is still in their good graces, as they will again kill him. To avoid this bug, steal Karl's journal and show it to Papa Khan. Karl will die, but the quest will proceed as normal. Karl's Journal is not the proper evidence to complete this quest on Xbox works on some consoles and the ps3 correct one is looking for the Legion slave ledger , which can be found inside Caesar's tent at the Fort. There is a marker for the journal, however no new dialogue appears.
No marker is present for Caesar's tent and it appears the quest cannot be finished this is NOT true. Although the marker is missing, going to Caesar's tent and picking up the Legion slave ledger will update the quest as intended. However, on the , Karl's journal is inside the room next door to Papa Khan's in a footlocker, and can easily be stolen.
This way one will get the Great Khans support in the final battle. This may end the quest as failed and will make Regis become hostile.
Killing them fails the quest. This may be because Boone is a companion at the time as he does remark after killing them "Guess he fought at Bitter Springs". When one heads to the Hoover Dam Colonel Moore is in the Offices area the marker will tell the player character to go to her office but she is not there she does not spawn even if one sleeps for a few hours or leaves for a while.
Convincing Jack through Speech afterward will get all three characters' support, making the trip to Cottonwood Cove unnecessary. Quests in Fallout: New Vegas. RDF feed. Has platform. Universal Conquest Wiki. Here, you can assist the NCR and the locals against the Powder Gangers that have taken over the town. Continue with the main quest Ring a Ding Ding until you have visited Mr.
House in the Lucky When you leave, you will be approached by an NCR soldier. They will ask you to meet Ambassador Crocker. Go to the Boomers and help with various tasks to gain their trust. After they agree to help you, return to the NCR Ambassador and he will initiate further quests. These groups include the Brotherhood of Steel, Mr.
House, the Great Khans, and the Omertas who run one of the casinos on the Strip. If you help them by completing the tasks they require, you will join the NCR and side with them during the Battle of Hoover Dam. Leave the Lucky 38 and a Legion Messenger will approach you. They will ask you to meet with Caesar, the leader of the Legion, at the Fort. To reach the Fort, you must travel down to Cottonwood Cove , which is one of the most southern points on the map.
On your way, you will pass through the Legion encampment at Nelson, which is a location you may have already found on your quest to kill Benny.
If you decided to take a shortcut to kill Benny quickly , you may have skipped this area entirely. When you reach Cottonwood Cove, approach the Barge and sail downriver to the Fort, where Caesar will be waiting for you. He will ask you to assist the Legion by entering Mr.
Complete this task and then go on to help the Legion by killing Mr. Once you have completed this, you will be well on the path to helping the Legion take over the Mojave, and you will be accepted into their ranks. Before you join them, look at these ten facts you won't know about the Legion.
It could reveal something that sends you running to the NCR instead. He needs the Platinum Chip that you receive to upgrade his Securitrons , making them even more powerful killing machines. House has hidden there. Continue helping Mr. When you visit the Tops to kill Benny, a quest begins prompting you to look around the casino. Yes Man wants to create an independent New Vegas, free of control from any of the other parties mentioned before. His storyline will involve many of the same steps as other factions, such as killing Mr.
House and activating the Securitrons at Fortification Hill. To join Yes Man and help create an Independent New Vegas, all you must do is find him and assist with these objectives.
The minor factions of New Vegas are important groups, but they are not necessarily vying for control of the Mojave. This quest is still available for if one has or are planning to join the Legion; however, while the quest does not grant Infamy for Caesar's Legion, there are still consequences for completion, such as not receiving support during. There is a Karl's journal inside. Papa will refuse. If you can convince all of us that allying with Caesar is a bad idea, you might be able to sway him.
The mentioned lore is from shortly before the events of New Vegas started, not during Fallout 1 or Fallout 2. Because Yes Man respawns, he can be killed repeatedly for an unlimited supply of.
This article is within the scope of the Fallout: New Vegas dialogue project. This project is designed to allow users to link to pages containing a character's dialogue for simpler and cleaner references by sorting through, cleaning up and categorizing quotes from every major character in Fallout: New Vegas..
If you want to participate, please check the project page. Although Yes Man will give his opinions and advice on how to deal with other groups, the only factions that must eventually be confronted are either the NCR or the Legion depending on the choices made. Tell Papa Khan everything you know- he will kill Karl after a moment 2. Fallout: New Vegas is a post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks.
Exit the Longhouse. Like she said, she would process it later. Yes Man is completely incapable of declining any order or withholding any information he is asked for, no matter who he is interacting with. Yes Man can be persuaded to admit being the means by which Benny found out that the Courier had the Platinum Chip, and takes pride in it.
This means that if all other avenues of completion are impossible for example, due to faction reputation , the game can still be completed. If the platinum chip is recovered, Yes Man will reveal the full extent of his plans to dispose of Mr.
House and replace him, availing to serve the Courier in any way should they succeed.
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